Codex Gamicus
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For other uses, see Sea Dogs (disambiguation).
Sea Dogs
SeaDogsBox.jpg
Developer(s) Akella
Publisher(s) Bethesda Softworks
Designer
Engine Engine Missing
status Status Missing
Release date November 27, 2000[1] (NA)
Genre Role-playing game
Mode(s) Single player
Age rating(s) ESRB: T (Teen)
Platform(s) Microsoft Windows
Arcade system Arcade System Missing
Media 1 CD-ROM
Input Keyboard, mouse
Requirements 233 MHz CPU, 64 MB RAM, 650 MB available hard disk space, Windows 95
Credits | Soundtrack | Codes | Walkthrough

Sea Dogs (original: Корсары: Проклятие дальних морей) is a 2000 Russian computer role-playing game (CRPG) for Windows developed by Akella and published by Bethesda Softworks. In it, the player is the captain of a ship and can serve as a privateer to a European power, or as a pirate. The game uses a custom 3D game engine and includes gameplay similar to Sid Meier's Pirates!, while also being a true inter-character dialog-centered RPG. The sequel, Sea Dogs II, was remade into Pirates of the Caribbean, but largely unrelated to the plot elements of the movie.

Akella later created Age of Pirates: Caribbean Tales, the sequel to Sea Dogs. The title was changed because Akella wanted to create a brand name that they could control, rather than their publisher. A new fan-based title from Akella's pirate series called Sea Dogs: Return Of The Legend is available only in Russia and the CIS.

Universe[ | ]

The entire game takes place in a fictional archipelago, yet it is mentioned a number of times that it is in the Caribbean. French, British and Spanish colonies are present there, as well as fortified pirate hideouts.

Plot summary[ | ]

The player's character, Nicholas, was raised by his mother since he was a child. The only memories left of his father are his departure on a ship, as well as a golden medallion he gave him. Nicholas grows, and as his father did before, goes to sea to seek adventures. Soon, he is captured by the Spanish, but manages to escape with a small ship and a crew. He arrives at the central British colony, where he has to start a new life.

Since the game is nonlinear, the player may work for any of the three nations, as well as start a pirate's career. Searching for his father is always possible, but in order to succeed, the player will need to change his ship's flags a number of times. This quest will reveal the secrets of the main character's father's life story, his death, as well as his legacy.

Critical reception[ | ]

 Reception

Sea Dogs received mixed views from critics on its release. IGN were impressed with it, calling it "one booty call you won't want to miss".[3] GameSpot were also positive about the game saying it's "an adventure that can be enthralling despite its many problems".[2]

References[ | ]

  1. Sea Dogs for PC - Technical Information, Game Information, Technical Support - Gamespot. GameSpot. Retrieved on 2008-11-07
  2. 2.0 2.1 Ron Dulin. Sea Dogs for PC review. Gamespot. Retrieved on 2008-11-07
  3. 3.0 3.1 Scott Steinberg. Archive: Sea Dogs review on pc.ign.com. IGN. Retrieved on 2008-11-07

External links[ | ]

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