Codex Gamicus
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Miegakure is a puzzle platform indie video game in 4 dimensions. It tries to explore the fourth dimension in the same way that a two dimensional being would explore the third.

History[ | ]

Miegakure was popularized by an xkcd webcomic, which compared the game to Edwin Abbot Abbot's book Flatland, a strong inspiration for the game.[1][2]

Gameplay[ | ]

The game is based in three-dimensional space. With the touch of a button, the player can transform one of the dimensions into another from the fourth dimension. This allows a player to go 'through' walls, look into them, and do various other things that would be impossible in three-dimensional space.[3][4]

The game is currently in development, and no demo version has been publicly released as yet.[5]

References[ | ]

  1. xkcd Makes 4D Miegakure the Most-Sought Indie Game: What You Need to Know. Geekosystem (2010-03-31). Retrieved on 2010-06-04
  2. News - Road To The IGF: Miegakure's Marc Ten Bosch (2010-02-11). Retrieved on 2010-04-03
  3. Miegakure - News & PR Daily. I-newswire.com. Retrieved on 2010-04-03
  4. Counterfeiters, Urban (2010-03-30). Miegakure: Explore the Fourth Dimension Latest Update. Urbncounterfeiters.blogspot.com. Retrieved on 2010-04-03
  5. Miegakure Game Soon March 31, 2010 By dailypost (2009-05-24). Miegakure Game Soon. Daily Postal. Retrieved on 2010-04-03

External links[ | ]

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