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Air Assault Task Force
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Air Assault Task Force
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{{GameInfobox |image = aatf logo 400x300.jpg |developer = ProSIM Company |publisher = Shrapnel Games |distributor = |designer = Pat Proctor |engine = |version = 1.1 |na_rel = {{release|2006|November|17|NA|Microsoft Windows}} |genre = Wargame |features = Single-player, Multi-player |ratings = |platforms = Microsoft Windows |media = CD-ROM, Download |input = Keyboard, Mouse}} '''''Air Assault Task Force''''' is a computer [[wargame]] developed by [[ProSIM Company]] and published by [[Shrapnel Games]]. The lead developer was ProSIM Company founder, [[Pat Proctor]]. Other developers included Gary Bezant ([http://www.shrapnelgames.com/ProSIM/TFW/TFW_page.html The Falklands War: 1982]) and Curt Pangracs ([http://www.shrapnelgames.com/ProSIM/TSATC/TSATC_page.html The Star and the Crescent]).<ref name="shrapnelgames.com">http://www.shrapnelgames.com/ProSIM/AATF/AATF_page.html</ref> Air Assault Task Force is a modern combat simulator and includes four campaigns, set at the [[Joint Readiness Training Center]] at [[Fort Polk]], LA, at [[LZ X-Ray]] during the [[Vietnam War]], in the ill-fated [[United States Army Rangers|Ranger]] raid in [[Mogadishu]], [[Somalia]] (the famous "[[Battle of Mogadishu (1993)|Black Hawk Down]]" incident), and [[Operation Anaconda]] during [[Operation Enduring Freedom]] in [[Afghanistan]].<ref>http://jaguarusf.blogspot.com/2007/04/air-assault-task-force-review.html</ref> The game built on the pausable real time gameplay of ProSIM's [[BCT Commander]] and the friendly [[AI]] and hierarchy system of [[Armored Task Force]].<ref name="shrapnelgames.com"/><ref>http://www.armchairgeneral.com/prosim-announces-air-assault-task-force-has-gone-gold.htm</ref><ref>http://www.armchairgeneral.com/pr-air-assault-task-force-storms-the-world.htm</ref> In addition to a major upgrade to these earlier game systems, it also includes a graphical and [[GUI]] overhaul that makes the game more visually appealing and playable than its predecessors. ProSIM has launched a new series of mini-games based on the Air Assault Task Force engine. The first, called [http://www.shrapnelgames.com/ProSIM/BGC/BGC_page.html Battle Group Commander, Episode One], was released in February 2009. More mini-game series, including campaigns set in [[Operation Iraqi Freedom]] and [[Operation Desert Storm]] are expected over the next year.<ref>http://forums.gamesquad.com/showthread.php?t=81624</ref> ==References== {{reflist}}
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